Contact

If you have any comments or questions, please do not hesitate to send us an email. We can be reached at spectacle@vaguelyspectacular.com

Comment

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ben
What a wonderful story!I'm chinese and my friends are not much good at english,so I tried to translate,but I think the 'data.xml' is encrypted or compressed, can you tell me how to get the context and how to code?thx.

James
Can you please make a 64 bit version for windows vista I hate playing it on my old pc and it would help market this game to more people because most often computers are now 64 bit :)

Jamie Antonisse
Hi Yuri, You can find the score (with the overworld music separated into tracks) packaged right in the game. If there's enough interest, I'll mix together the overworld theme in a more complete form!


Yuri
This is not game... no, not at all. That's one of those things making this masterpiece unique. And where do I get the OST?

Alex
It is fantastic indie game ;D please, can you made it rus version? Pa3pblB4ek@yandex.ru

Jamie
Thanks for that feedback, guys! We'll try to incorporate those fixes and get a new build out to you in the near future.

Oblivion
This is an excellent game, but fixing the few bugs there are would make it even better. For Chris: the 'falling through overworld' can be dealt with by jumping while in the ground; though you are falling, you can still jump while in solid objects. With the Approach bug, the 'zoom' of the memory game seems to over-react, and place Joseph on the edge the moment it starts. On the minor side of bugs, sometimes, when starting Ever Upwards and Through the Dark, Joseph will end up all the way on the right side of the screen, but this hardly causes actual trouble. Fixing those would make it an even more enjoyable experience overall. I hope this info helps.

Leprekon
Amazing...

Jack
After playing for a while I started thinking about my "stories" so far, and where exactly I'm trying to go in life. Then it hits me like a brick, is a computer game actually prompting profound self-reflection? Am I really this shallow, or is the game knee-deep in the realm of creativity to which it can be described as genuine, quality art? Very well done, and I eagerly await your next piece.